Halo 4: Crimson Map Pack DLC Review More ‘lukewarm’ than ‘red hot’
Being arguably the biggest shooter in the world (well, apart from Call of Duty) has its advantages. For one thing, you can pretty much charge whatever you want for DLC… which explains how Microsoft and 343 Industries can charge 800 MS Points for a paltry three new Halo 4 maps. Our poor online change purses ache.
Alright, so that’s an exaggeration. Master Chief’s Crimson DLC also adds a new mode called Extraction, which is essentially King of the Hill, but replaces flags with computers. But bundling a similar game type with three fairly generic maps is hardly a fiscally friendly proposition. Enough whining though. Let’s lay out Halo 4′s new arenas on a cutting slab and dissect what each brings to the DMR-firing, plasma grenade-flinging, Ghost-riding soiree.
First up is Shatter. A reasonably spaced out outdoor environment with rocky outcroppings and plenty of curving footpaths to accentuate the game’s vertical combat, it’s ultimately the most satisfying of the three.
The …
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